Exploring the Future of VR Creation with Adobe Modeler
Use cases
Company
Adobe
Expertises
Objectives
Adobe partnered with Cycle to crash-test the beta version of their new VR modeling tool, Adobe Modeler. The objective: gather actionable feedback from early users, uncover pain points, and identify opportunities for innovation in 3D design. To do this, we brought together 20 design students and 2 expert mentors from our club to explore the software in a two-week creative sprint designed specifically for Adobe.
Outcomes
200 early user feedback reports compiled into a comprehensive improvement plan for Adobe Modeler
Expert analysis on the innovation potential and market opportunities of VR modeling tools
Innovative design concepts developed during the sprint, showcasing the tool’s creative possibilities
Media assets, including photos and a short film used during Adobe Max, supporting internal and external communication